Environment project, based in the amazing concept art by Hyunsu Cha ( https://www.artstation.com/moksheep )
It's been an exercise on modularity, textures and models reuse, and experimentation on Substance Painter, trying to capture the original concept feel.
Modelled in 3DS Max, textures with Photoshop and Substance Painter, rendered in Marmoset Toolbag.
Roof tiles placed with Aviz Studio great tool A-Tiles
Light Test
Breakdown