Environment project, based in the beautiful concept art by Zhong Zhou ( https://www.artstation.com/zhongzhou )
It's been an exercise on modularity, textures and materials, trying to capture the original concept feel.
Modelled in 3DS Max, textures with Photoshop and Substance Painter, rendered in Marmoset Toolbag. Trees modelled in Tree It
Developed in my spare time, during one week
Breakdown